\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{\frac{z - t}{x - y}} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r936247 = 60.0;
double r936248 = x;
double r936249 = y;
double r936250 = r936248 - r936249;
double r936251 = r936247 * r936250;
double r936252 = z;
double r936253 = t;
double r936254 = r936252 - r936253;
double r936255 = r936251 / r936254;
double r936256 = a;
double r936257 = 120.0;
double r936258 = r936256 * r936257;
double r936259 = r936255 + r936258;
return r936259;
}
double f(double x, double y, double z, double t, double a) {
double r936260 = 60.0;
double r936261 = z;
double r936262 = t;
double r936263 = r936261 - r936262;
double r936264 = x;
double r936265 = y;
double r936266 = r936264 - r936265;
double r936267 = r936263 / r936266;
double r936268 = r936260 / r936267;
double r936269 = a;
double r936270 = 120.0;
double r936271 = r936269 * r936270;
double r936272 = r936268 + r936271;
return r936272;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2020062
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))