\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r810471 = x;
double r810472 = y;
double r810473 = r810471 + r810472;
double r810474 = r810472 + r810472;
double r810475 = r810473 / r810474;
return r810475;
}
double f(double x, double y) {
double r810476 = 0.5;
double r810477 = x;
double r810478 = y;
double r810479 = r810477 / r810478;
double r810480 = r810476 * r810479;
double r810481 = r810480 + r810476;
return r810481;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))