\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\frac{x + \left(y \cdot z\right) \cdot \frac{1}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}double f(double x, double y, double z, double t, double a, double b) {
double r700417 = x;
double r700418 = y;
double r700419 = z;
double r700420 = r700418 * r700419;
double r700421 = t;
double r700422 = r700420 / r700421;
double r700423 = r700417 + r700422;
double r700424 = a;
double r700425 = 1.0;
double r700426 = r700424 + r700425;
double r700427 = b;
double r700428 = r700418 * r700427;
double r700429 = r700428 / r700421;
double r700430 = r700426 + r700429;
double r700431 = r700423 / r700430;
return r700431;
}
double f(double x, double y, double z, double t, double a, double b) {
double r700432 = x;
double r700433 = y;
double r700434 = z;
double r700435 = r700433 * r700434;
double r700436 = 1.0;
double r700437 = t;
double r700438 = r700436 / r700437;
double r700439 = r700435 * r700438;
double r700440 = r700432 + r700439;
double r700441 = a;
double r700442 = 1.0;
double r700443 = r700441 + r700442;
double r700444 = b;
double r700445 = r700433 * r700444;
double r700446 = r700445 / r700437;
double r700447 = r700443 + r700446;
double r700448 = r700440 / r700447;
return r700448;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 16.0 |
|---|---|
| Target | 13.3 |
| Herbie | 16.0 |
Initial program 16.0
rmApplied div-inv16.0
Final simplification16.0
herbie shell --seed 2020062
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< t -1.3659085366310088e-271) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 3.036967103737246e-130) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b)))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1) (/ (* y b) t))))