\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r763872 = x;
double r763873 = y;
double r763874 = z;
double r763875 = t;
double r763876 = r763874 * r763875;
double r763877 = r763873 - r763876;
double r763878 = r763872 / r763877;
return r763878;
}
double f(double x, double y, double z, double t) {
double r763879 = x;
double r763880 = y;
double r763881 = z;
double r763882 = t;
double r763883 = r763881 * r763882;
double r763884 = r763880 - r763883;
double r763885 = r763879 / r763884;
return r763885;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.9 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020062
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))