x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r686610 = x;
double r686611 = y;
double r686612 = z;
double r686613 = r686611 * r686612;
double r686614 = r686610 - r686613;
return r686614;
}
double f(double x, double y, double z) {
double r686615 = x;
double r686616 = y;
double r686617 = z;
double r686618 = r686616 * r686617;
double r686619 = r686615 - r686618;
return r686619;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))