Average Error: 0.1 → 0.1
Time: 4.0s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot \left(y + z\right) + z \cdot 5\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
        double r528973 = x;
        double r528974 = y;
        double r528975 = z;
        double r528976 = r528974 + r528975;
        double r528977 = r528973 * r528976;
        double r528978 = 5.0;
        double r528979 = r528975 * r528978;
        double r528980 = r528977 + r528979;
        return r528980;
}

double f(double x, double y, double z) {
        double r528981 = x;
        double r528982 = y;
        double r528983 = z;
        double r528984 = r528982 + r528983;
        double r528985 = r528981 * r528984;
        double r528986 = 5.0;
        double r528987 = r528983 * r528986;
        double r528988 = r528985 + r528987;
        return r528988;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto x \cdot \left(y + z\right) + z \cdot 5\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))