2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r611659 = 2.0;
double r611660 = x;
double r611661 = r611660 * r611660;
double r611662 = y;
double r611663 = r611660 * r611662;
double r611664 = r611661 - r611663;
double r611665 = r611659 * r611664;
return r611665;
}
double f(double x, double y) {
double r611666 = x;
double r611667 = y;
double r611668 = r611666 - r611667;
double r611669 = r611666 * r611668;
double r611670 = 2.0;
double r611671 = r611669 * r611670;
return r611671;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))