\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r610963 = x;
double r610964 = y;
double r610965 = r610963 - r610964;
double r610966 = 2.0;
double r610967 = r610963 * r610966;
double r610968 = r610967 * r610964;
double r610969 = r610965 / r610968;
return r610969;
}
double f(double x, double y) {
double r610970 = 0.5;
double r610971 = 1.0;
double r610972 = y;
double r610973 = r610971 / r610972;
double r610974 = x;
double r610975 = r610971 / r610974;
double r610976 = r610973 - r610975;
double r610977 = r610970 * r610976;
return r610977;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))