\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r478924 = x;
double r478925 = y;
double r478926 = r478924 + r478925;
double r478927 = 2.0;
double r478928 = r478924 * r478927;
double r478929 = r478928 * r478925;
double r478930 = r478926 / r478929;
return r478930;
}
double f(double x, double y) {
double r478931 = 0.5;
double r478932 = 1.0;
double r478933 = y;
double r478934 = r478932 / r478933;
double r478935 = x;
double r478936 = r478932 / r478935;
double r478937 = r478934 + r478936;
double r478938 = r478931 * r478937;
return r478938;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))