x.re \cdot y.im + x.im \cdot y.re
\mathsf{fma}\left(x.re, y.im, x.im \cdot y.re\right)double f(double x_re, double x_im, double y_re, double y_im) {
double r44821 = x_re;
double r44822 = y_im;
double r44823 = r44821 * r44822;
double r44824 = x_im;
double r44825 = y_re;
double r44826 = r44824 * r44825;
double r44827 = r44823 + r44826;
return r44827;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r44828 = x_re;
double r44829 = y_im;
double r44830 = x_im;
double r44831 = y_re;
double r44832 = r44830 * r44831;
double r44833 = fma(r44828, r44829, r44832);
return r44833;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))