x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r241253 = x;
double r241254 = 1.0;
double r241255 = y;
double r241256 = r241254 - r241255;
double r241257 = r241253 * r241256;
return r241257;
}
double f(double x, double y) {
double r241258 = x;
double r241259 = 1.0;
double r241260 = y;
double r241261 = r241259 - r241260;
double r241262 = r241258 * r241261;
return r241262;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))