\left(\frac{x}{2} + y \cdot x\right) + z\frac{\frac{x}{2} - y \cdot x}{\frac{\frac{x}{2} - y \cdot x}{\mathsf{fma}\left(x, y, \frac{x}{2}\right)}} + zdouble f(double x, double y, double z) {
double r272270 = x;
double r272271 = 2.0;
double r272272 = r272270 / r272271;
double r272273 = y;
double r272274 = r272273 * r272270;
double r272275 = r272272 + r272274;
double r272276 = z;
double r272277 = r272275 + r272276;
return r272277;
}
double f(double x, double y, double z) {
double r272278 = x;
double r272279 = 2.0;
double r272280 = r272278 / r272279;
double r272281 = y;
double r272282 = r272281 * r272278;
double r272283 = r272280 - r272282;
double r272284 = fma(r272278, r272281, r272280);
double r272285 = r272283 / r272284;
double r272286 = r272283 / r272285;
double r272287 = z;
double r272288 = r272286 + r272287;
return r272288;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
rmApplied flip-+20.4
Simplified20.4
rmApplied associate-/l*0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))