x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r216083 = x;
double r216084 = r216083 * r216083;
double r216085 = 1.0;
double r216086 = r216084 - r216085;
return r216086;
}
double f(double x) {
double r216087 = x;
double r216088 = r216087 * r216087;
double r216089 = 1.0;
double r216090 = r216088 - r216089;
return r216090;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))