x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r140236 = x;
double r140237 = y;
double r140238 = z;
double r140239 = r140237 + r140238;
double r140240 = r140239 + r140238;
double r140241 = r140240 + r140237;
double r140242 = t;
double r140243 = r140241 + r140242;
double r140244 = r140236 * r140243;
double r140245 = 5.0;
double r140246 = r140237 * r140245;
double r140247 = r140244 + r140246;
return r140247;
}
double f(double x, double y, double z, double t) {
double r140248 = y;
double r140249 = z;
double r140250 = r140248 + r140249;
double r140251 = x;
double r140252 = r140251 + r140251;
double r140253 = 5.0;
double r140254 = t;
double r140255 = r140254 * r140251;
double r140256 = fma(r140253, r140248, r140255);
double r140257 = fma(r140250, r140252, r140256);
return r140257;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))