x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r718139 = x;
double r718140 = 1.0;
double r718141 = y;
double r718142 = r718140 - r718141;
double r718143 = z;
double r718144 = r718142 * r718143;
double r718145 = r718140 - r718144;
double r718146 = r718139 * r718145;
return r718146;
}
double f(double x, double y, double z) {
double r718147 = y;
double r718148 = 1.0;
double r718149 = r718147 - r718148;
double r718150 = z;
double r718151 = fma(r718149, r718150, r718148);
double r718152 = x;
double r718153 = r718151 * r718152;
return r718153;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.3 |
|---|---|
| Target | 0.3 |
| Herbie | 3.3 |
Initial program 3.3
Simplified3.3
Final simplification3.3
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))