\frac{x - y \cdot z}{t - a \cdot z}x \cdot \frac{1}{t - a \cdot z} - \frac{y}{\frac{t}{z} - a}double f(double x, double y, double z, double t, double a) {
double r720248 = x;
double r720249 = y;
double r720250 = z;
double r720251 = r720249 * r720250;
double r720252 = r720248 - r720251;
double r720253 = t;
double r720254 = a;
double r720255 = r720254 * r720250;
double r720256 = r720253 - r720255;
double r720257 = r720252 / r720256;
return r720257;
}
double f(double x, double y, double z, double t, double a) {
double r720258 = x;
double r720259 = 1.0;
double r720260 = t;
double r720261 = a;
double r720262 = z;
double r720263 = r720261 * r720262;
double r720264 = r720260 - r720263;
double r720265 = r720259 / r720264;
double r720266 = r720258 * r720265;
double r720267 = y;
double r720268 = r720260 / r720262;
double r720269 = r720268 - r720261;
double r720270 = r720267 / r720269;
double r720271 = r720266 - r720270;
return r720271;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.6 |
|---|---|
| Target | 1.7 |
| Herbie | 3.1 |
Initial program 10.6
rmApplied div-sub10.6
rmApplied associate-/l*8.2
rmApplied div-sub8.2
Simplified3.1
rmApplied div-inv3.1
Final simplification3.1
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))