\frac{x}{y - z \cdot t}\frac{-x}{\mathsf{fma}\left(t, z, -y\right)}double f(double x, double y, double z, double t) {
double r723482 = x;
double r723483 = y;
double r723484 = z;
double r723485 = t;
double r723486 = r723484 * r723485;
double r723487 = r723483 - r723486;
double r723488 = r723482 / r723487;
return r723488;
}
double f(double x, double y, double z, double t) {
double r723489 = x;
double r723490 = -r723489;
double r723491 = t;
double r723492 = z;
double r723493 = y;
double r723494 = -r723493;
double r723495 = fma(r723491, r723492, r723494);
double r723496 = r723490 / r723495;
return r723496;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 2.7 |
|---|---|
| Target | 1.9 |
| Herbie | 2.7 |
Initial program 2.7
rmApplied frac-2neg2.7
Simplified2.7
Final simplification2.7
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))