2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r512610 = 2.0;
double r512611 = x;
double r512612 = r512611 * r512611;
double r512613 = y;
double r512614 = r512611 * r512613;
double r512615 = r512612 + r512614;
double r512616 = r512610 * r512615;
return r512616;
}
double f(double x, double y) {
double r512617 = x;
double r512618 = y;
double r512619 = r512617 * r512618;
double r512620 = fma(r512617, r512617, r512619);
double r512621 = 2.0;
double r512622 = r512620 * r512621;
return r512622;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))