\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r512408 = x;
double r512409 = y;
double r512410 = r512408 + r512409;
double r512411 = 2.0;
double r512412 = r512408 * r512411;
double r512413 = r512412 * r512409;
double r512414 = r512410 / r512413;
return r512414;
}
double f(double x, double y) {
double r512415 = 0.5;
double r512416 = 1.0;
double r512417 = y;
double r512418 = r512416 / r512417;
double r512419 = x;
double r512420 = r512416 / r512419;
double r512421 = r512415 * r512420;
double r512422 = fma(r512415, r512418, r512421);
return r512422;
}




Bits error versus x




Bits error versus y
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))