x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\mathsf{fma}\left(x, 0.5, \left(1 - \left(z - 2 \cdot \log \left(\sqrt[3]{z}\right)\right)\right) \cdot y + y \cdot \log \left(\sqrt[3]{z}\right)\right)double f(double x, double y, double z) {
double r299900 = x;
double r299901 = 0.5;
double r299902 = r299900 * r299901;
double r299903 = y;
double r299904 = 1.0;
double r299905 = z;
double r299906 = r299904 - r299905;
double r299907 = log(r299905);
double r299908 = r299906 + r299907;
double r299909 = r299903 * r299908;
double r299910 = r299902 + r299909;
return r299910;
}
double f(double x, double y, double z) {
double r299911 = x;
double r299912 = 0.5;
double r299913 = 1.0;
double r299914 = z;
double r299915 = 2.0;
double r299916 = cbrt(r299914);
double r299917 = log(r299916);
double r299918 = r299915 * r299917;
double r299919 = r299914 - r299918;
double r299920 = r299913 - r299919;
double r299921 = y;
double r299922 = r299920 * r299921;
double r299923 = r299921 * r299917;
double r299924 = r299922 + r299923;
double r299925 = fma(r299911, r299912, r299924);
return r299925;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied distribute-lft-in0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied distribute-lft-in0.1
Applied associate-+r+0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))