\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r216176 = x;
double r216177 = 2.0;
double r216178 = r216176 / r216177;
double r216179 = y;
double r216180 = r216179 * r216176;
double r216181 = r216178 + r216180;
double r216182 = z;
double r216183 = r216181 + r216182;
return r216183;
}
double f(double x, double y, double z) {
double r216184 = x;
double r216185 = y;
double r216186 = 0.5;
double r216187 = r216185 + r216186;
double r216188 = r216184 * r216187;
double r216189 = z;
double r216190 = r216188 + r216189;
return r216190;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))