x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r188962 = x;
double r188963 = y;
double r188964 = 4.0;
double r188965 = r188963 * r188964;
double r188966 = z;
double r188967 = r188965 * r188966;
double r188968 = r188962 - r188967;
return r188968;
}
double f(double x, double y, double z) {
double r188969 = x;
double r188970 = y;
double r188971 = 4.0;
double r188972 = r188970 * r188971;
double r188973 = z;
double r188974 = r188972 * r188973;
double r188975 = r188969 - r188974;
return r188975;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))