x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left(e^{\log \left({\left(\cos y\right)}^{2}\right)}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r171733 = x;
double r171734 = y;
double r171735 = cos(r171734);
double r171736 = r171733 * r171735;
double r171737 = z;
double r171738 = sin(r171734);
double r171739 = r171737 * r171738;
double r171740 = r171736 + r171739;
return r171740;
}
double f(double x, double y, double z) {
double r171741 = x;
double r171742 = y;
double r171743 = cos(r171742);
double r171744 = 2.0;
double r171745 = pow(r171743, r171744);
double r171746 = log(r171745);
double r171747 = exp(r171746);
double r171748 = 0.3333333333333333;
double r171749 = pow(r171747, r171748);
double r171750 = r171741 * r171749;
double r171751 = cbrt(r171743);
double r171752 = r171750 * r171751;
double r171753 = z;
double r171754 = sin(r171742);
double r171755 = r171753 * r171754;
double r171756 = r171752 + r171755;
return r171756;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.1
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-exp-log16.1
Applied pow-exp16.1
Simplified0.2
Final simplification0.2
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))