Average Error: 0.0 → 0.0
Time: 4.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r252332 = x;
        double r252333 = y;
        double r252334 = cos(r252333);
        double r252335 = r252332 + r252334;
        double r252336 = z;
        double r252337 = sin(r252333);
        double r252338 = r252336 * r252337;
        double r252339 = r252335 - r252338;
        return r252339;
}

double f(double x, double y, double z) {
        double r252340 = x;
        double r252341 = y;
        double r252342 = cos(r252341);
        double r252343 = r252340 + r252342;
        double r252344 = z;
        double r252345 = sin(r252341);
        double r252346 = r252344 * r252345;
        double r252347 = r252343 - r252346;
        return r252347;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))