Average Error: 0.0 → 0.0
Time: 4.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r157329 = x;
        double r157330 = y;
        double r157331 = sin(r157330);
        double r157332 = r157329 + r157331;
        double r157333 = z;
        double r157334 = cos(r157330);
        double r157335 = r157333 * r157334;
        double r157336 = r157332 + r157335;
        return r157336;
}

double f(double x, double y, double z) {
        double r157337 = x;
        double r157338 = y;
        double r157339 = sin(r157338);
        double r157340 = r157337 + r157339;
        double r157341 = z;
        double r157342 = cos(r157338);
        double r157343 = r157341 * r157342;
        double r157344 = r157340 + r157343;
        return r157344;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))