\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r157329 = x;
double r157330 = y;
double r157331 = sin(r157330);
double r157332 = r157329 + r157331;
double r157333 = z;
double r157334 = cos(r157330);
double r157335 = r157333 * r157334;
double r157336 = r157332 + r157335;
return r157336;
}
double f(double x, double y, double z) {
double r157337 = x;
double r157338 = y;
double r157339 = sin(r157338);
double r157340 = r157337 + r157339;
double r157341 = z;
double r157342 = cos(r157338);
double r157343 = r157341 * r157342;
double r157344 = r157340 + r157343;
return r157344;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))