\frac{x \cdot y - z \cdot t}{a}\frac{x \cdot y - z \cdot t}{a}double f(double x, double y, double z, double t, double a) {
double r762626 = x;
double r762627 = y;
double r762628 = r762626 * r762627;
double r762629 = z;
double r762630 = t;
double r762631 = r762629 * r762630;
double r762632 = r762628 - r762631;
double r762633 = a;
double r762634 = r762632 / r762633;
return r762634;
}
double f(double x, double y, double z, double t, double a) {
double r762635 = x;
double r762636 = y;
double r762637 = r762635 * r762636;
double r762638 = z;
double r762639 = t;
double r762640 = r762638 * r762639;
double r762641 = r762637 - r762640;
double r762642 = a;
double r762643 = r762641 / r762642;
return r762643;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 7.4 |
|---|---|
| Target | 5.8 |
| Herbie | 7.4 |
Initial program 7.4
rmApplied clear-num7.7
Taylor expanded around inf 7.4
Simplified7.4
Final simplification7.4
herbie shell --seed 2020062
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))