\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r826114 = x;
double r826115 = y;
double r826116 = z;
double r826117 = t;
double r826118 = r826116 * r826117;
double r826119 = r826115 - r826118;
double r826120 = r826114 / r826119;
return r826120;
}
double f(double x, double y, double z, double t) {
double r826121 = x;
double r826122 = y;
double r826123 = z;
double r826124 = t;
double r826125 = r826123 * r826124;
double r826126 = r826122 - r826125;
double r826127 = r826121 / r826126;
return r826127;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.9 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020062
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))