Average Error: 10.7 → 1.4
Time: 3.1s
Precision: 64
\[x + \frac{y \cdot \left(z - t\right)}{z - a}\]
\[x + y \cdot \frac{z - t}{z - a}\]
x + \frac{y \cdot \left(z - t\right)}{z - a}
x + y \cdot \frac{z - t}{z - a}
double f(double x, double y, double z, double t, double a) {
        double r525992 = x;
        double r525993 = y;
        double r525994 = z;
        double r525995 = t;
        double r525996 = r525994 - r525995;
        double r525997 = r525993 * r525996;
        double r525998 = a;
        double r525999 = r525994 - r525998;
        double r526000 = r525997 / r525999;
        double r526001 = r525992 + r526000;
        return r526001;
}

double f(double x, double y, double z, double t, double a) {
        double r526002 = x;
        double r526003 = y;
        double r526004 = z;
        double r526005 = t;
        double r526006 = r526004 - r526005;
        double r526007 = a;
        double r526008 = r526004 - r526007;
        double r526009 = r526006 / r526008;
        double r526010 = r526003 * r526009;
        double r526011 = r526002 + r526010;
        return r526011;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original10.7
Target1.3
Herbie1.4
\[x + \frac{y}{\frac{z - a}{z - t}}\]

Derivation

  1. Initial program 10.7

    \[x + \frac{y \cdot \left(z - t\right)}{z - a}\]
  2. Using strategy rm
  3. Applied associate-/l*1.3

    \[\leadsto x + \color{blue}{\frac{y}{\frac{z - a}{z - t}}}\]
  4. Using strategy rm
  5. Applied div-inv1.3

    \[\leadsto x + \frac{y}{\color{blue}{\left(z - a\right) \cdot \frac{1}{z - t}}}\]
  6. Using strategy rm
  7. Applied div-inv1.5

    \[\leadsto x + \color{blue}{y \cdot \frac{1}{\left(z - a\right) \cdot \frac{1}{z - t}}}\]
  8. Simplified1.4

    \[\leadsto x + y \cdot \color{blue}{\frac{z - t}{z - a}}\]
  9. Final simplification1.4

    \[\leadsto x + y \cdot \frac{z - t}{z - a}\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
  :precision binary64

  :herbie-target
  (+ x (/ y (/ (- z a) (- z t))))

  (+ x (/ (* y (- z t)) (- z a))))