Average Error: 0.1 → 0.1
Time: 3.8s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot \left(y + z\right) + z \cdot 5\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
        double r500968 = x;
        double r500969 = y;
        double r500970 = z;
        double r500971 = r500969 + r500970;
        double r500972 = r500968 * r500971;
        double r500973 = 5.0;
        double r500974 = r500970 * r500973;
        double r500975 = r500972 + r500974;
        return r500975;
}

double f(double x, double y, double z) {
        double r500976 = x;
        double r500977 = y;
        double r500978 = z;
        double r500979 = r500977 + r500978;
        double r500980 = r500976 * r500979;
        double r500981 = 5.0;
        double r500982 = r500978 * r500981;
        double r500983 = r500980 + r500982;
        return r500983;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto x \cdot \left(y + z\right) + z \cdot 5\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))