2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r594684 = 2.0;
double r594685 = x;
double r594686 = r594685 * r594685;
double r594687 = y;
double r594688 = r594685 * r594687;
double r594689 = r594686 - r594688;
double r594690 = r594684 * r594689;
return r594690;
}
double f(double x, double y) {
double r594691 = x;
double r594692 = y;
double r594693 = r594691 - r594692;
double r594694 = r594691 * r594693;
double r594695 = 2.0;
double r594696 = r594694 * r594695;
return r594696;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))