\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r593951 = x;
double r593952 = y;
double r593953 = r593951 - r593952;
double r593954 = 2.0;
double r593955 = r593951 * r593954;
double r593956 = r593955 * r593952;
double r593957 = r593953 / r593956;
return r593957;
}
double f(double x, double y) {
double r593958 = 1.0;
double r593959 = 2.0;
double r593960 = y;
double r593961 = r593959 * r593960;
double r593962 = r593958 / r593961;
double r593963 = x;
double r593964 = r593963 * r593959;
double r593965 = r593958 / r593964;
double r593966 = r593962 - r593965;
return r593966;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
rmApplied div-sub15.1
Simplified11.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))