\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r533791 = x;
double r533792 = y;
double r533793 = r533791 + r533792;
double r533794 = 2.0;
double r533795 = r533791 * r533794;
double r533796 = r533795 * r533792;
double r533797 = r533793 / r533796;
return r533797;
}
double f(double x, double y) {
double r533798 = 0.5;
double r533799 = 1.0;
double r533800 = y;
double r533801 = r533799 / r533800;
double r533802 = x;
double r533803 = r533799 / r533802;
double r533804 = r533801 + r533803;
double r533805 = r533798 * r533804;
return r533805;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))