\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \le -4.24117253240271209 \cdot 10^{119}:\\
\;\;\;\;-1 \cdot \left(\left(x \cdot \sqrt{\sqrt{0.333333333333333315}}\right) \cdot \sqrt{\sqrt{0.333333333333333315}}\right)\\
\mathbf{elif}\;x \le 6.6019422836665007 \cdot 10^{109}:\\
\;\;\;\;\sqrt{\left(\left(x \cdot x + y \cdot y\right) + z \cdot z\right) \cdot \frac{1}{3}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{0.333333333333333315}\\
\end{array}double code(double x, double y, double z) {
return sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
double code(double x, double y, double z) {
double temp;
if ((x <= -4.241172532402712e+119)) {
temp = (-1.0 * ((x * sqrt(sqrt(0.3333333333333333))) * sqrt(sqrt(0.3333333333333333))));
} else {
double temp_1;
if ((x <= 6.601942283666501e+109)) {
temp_1 = sqrt(((((x * x) + (y * y)) + (z * z)) * (1.0 / 3.0)));
} else {
temp_1 = (x * sqrt(0.3333333333333333));
}
temp = temp_1;
}
return temp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 37.8 |
|---|---|
| Target | 25.5 |
| Herbie | 25.7 |
if x < -4.241172532402712e+119Initial program 56.8
Taylor expanded around -inf 18.1
rmApplied add-sqr-sqrt18.1
Applied sqrt-prod18.1
Applied associate-*r*18.0
if -4.241172532402712e+119 < x < 6.601942283666501e+109Initial program 29.3
rmApplied div-inv29.3
if 6.601942283666501e+109 < x Initial program 55.9
Taylor expanded around inf 17.7
Final simplification25.7
herbie shell --seed 2020060
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3)))