\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64385 = x;
double r64386 = y;
double r64387 = r64385 * r64386;
double r64388 = z;
double r64389 = t;
double r64390 = r64388 * r64389;
double r64391 = r64387 + r64390;
double r64392 = a;
double r64393 = b;
double r64394 = r64392 * r64393;
double r64395 = r64391 + r64394;
double r64396 = c;
double r64397 = i;
double r64398 = r64396 * r64397;
double r64399 = r64395 + r64398;
return r64399;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64400 = i;
double r64401 = c;
double r64402 = t;
double r64403 = z;
double r64404 = a;
double r64405 = b;
double r64406 = x;
double r64407 = y;
double r64408 = r64406 * r64407;
double r64409 = fma(r64404, r64405, r64408);
double r64410 = fma(r64402, r64403, r64409);
double r64411 = fma(r64400, r64401, r64410);
return r64411;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))