\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\mathsf{fma}\left(\log \left(e^{\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}}\right), \cos \left(\left(2 \cdot \pi\right) \cdot u2\right), 0.5\right)double f(double u1, double u2) {
double r68117 = 1.0;
double r68118 = 6.0;
double r68119 = r68117 / r68118;
double r68120 = -2.0;
double r68121 = u1;
double r68122 = log(r68121);
double r68123 = r68120 * r68122;
double r68124 = 0.5;
double r68125 = pow(r68123, r68124);
double r68126 = r68119 * r68125;
double r68127 = 2.0;
double r68128 = atan2(1.0, 0.0);
double r68129 = r68127 * r68128;
double r68130 = u2;
double r68131 = r68129 * r68130;
double r68132 = cos(r68131);
double r68133 = r68126 * r68132;
double r68134 = r68133 + r68124;
return r68134;
}
double f(double u1, double u2) {
double r68135 = 1.0;
double r68136 = 6.0;
double r68137 = r68135 / r68136;
double r68138 = -2.0;
double r68139 = u1;
double r68140 = log(r68139);
double r68141 = r68138 * r68140;
double r68142 = 0.5;
double r68143 = pow(r68141, r68142);
double r68144 = r68137 * r68143;
double r68145 = exp(r68144);
double r68146 = log(r68145);
double r68147 = 2.0;
double r68148 = atan2(1.0, 0.0);
double r68149 = r68147 * r68148;
double r68150 = u2;
double r68151 = r68149 * r68150;
double r68152 = cos(r68151);
double r68153 = fma(r68146, r68152, r68142);
return r68153;
}



Bits error versus u1



Bits error versus u2
Initial program 0.4
Simplified0.4
rmApplied add-log-exp0.4
Final simplification0.4
herbie shell --seed 2020060 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))