x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r301566 = x;
double r301567 = 2.0;
double r301568 = r301566 * r301567;
double r301569 = y;
double r301570 = r301568 - r301569;
return r301570;
}
double f(double x, double y) {
double r301571 = x;
double r301572 = 2.0;
double r301573 = r301571 * r301572;
double r301574 = y;
double r301575 = r301573 - r301574;
return r301575;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))