x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r261047 = x;
double r261048 = 1.0;
double r261049 = y;
double r261050 = r261048 - r261049;
double r261051 = r261047 * r261050;
return r261051;
}
double f(double x, double y) {
double r261052 = x;
double r261053 = 1.0;
double r261054 = y;
double r261055 = r261053 - r261054;
double r261056 = r261052 * r261055;
return r261056;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))