\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r215828 = x;
double r215829 = 2.0;
double r215830 = r215828 / r215829;
double r215831 = y;
double r215832 = r215831 * r215828;
double r215833 = r215830 + r215832;
double r215834 = z;
double r215835 = r215833 + r215834;
return r215835;
}
double f(double x, double y, double z) {
double r215836 = x;
double r215837 = y;
double r215838 = z;
double r215839 = fma(r215836, r215837, r215838);
double r215840 = 2.0;
double r215841 = r215836 / r215840;
double r215842 = r215839 + r215841;
return r215842;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))