x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r240008 = x;
double r240009 = r240008 * r240008;
double r240010 = 1.0;
double r240011 = r240009 - r240010;
return r240011;
}
double f(double x) {
double r240012 = x;
double r240013 = r240012 * r240012;
double r240014 = 1.0;
double r240015 = r240013 - r240014;
return r240015;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))