x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r134262 = x;
double r134263 = r134262 * r134262;
double r134264 = y;
double r134265 = r134264 * r134264;
double r134266 = r134263 + r134265;
return r134266;
}
double f(double x, double y) {
double r134267 = x;
double r134268 = y;
double r134269 = r134268 * r134268;
double r134270 = fma(r134267, r134267, r134269);
return r134270;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))