\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double f(double x, double y, double z) {
double r153240 = x;
double r153241 = y;
double r153242 = r153240 + r153241;
double r153243 = r153242 + r153241;
double r153244 = r153243 + r153240;
double r153245 = z;
double r153246 = r153244 + r153245;
double r153247 = r153246 + r153240;
return r153247;
}
double f(double x, double y, double z) {
double r153248 = 3.0;
double r153249 = x;
double r153250 = 2.0;
double r153251 = y;
double r153252 = z;
double r153253 = fma(r153250, r153251, r153252);
double r153254 = fma(r153248, r153249, r153253);
return r153254;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))