x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(x, \left(\left(\left(y + z\right) + z\right) + y\right) + t, y \cdot 5\right)double f(double x, double y, double z, double t) {
double r137123 = x;
double r137124 = y;
double r137125 = z;
double r137126 = r137124 + r137125;
double r137127 = r137126 + r137125;
double r137128 = r137127 + r137124;
double r137129 = t;
double r137130 = r137128 + r137129;
double r137131 = r137123 * r137130;
double r137132 = 5.0;
double r137133 = r137124 * r137132;
double r137134 = r137131 + r137133;
return r137134;
}
double f(double x, double y, double z, double t) {
double r137135 = x;
double r137136 = y;
double r137137 = z;
double r137138 = r137136 + r137137;
double r137139 = r137138 + r137137;
double r137140 = r137139 + r137136;
double r137141 = t;
double r137142 = r137140 + r137141;
double r137143 = 5.0;
double r137144 = r137136 * r137143;
double r137145 = fma(r137135, r137142, r137144);
return r137145;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
rmApplied fma-def0.1
Final simplification0.1
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))