\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r113200 = x;
double r113201 = y;
double r113202 = r113200 * r113201;
double r113203 = z;
double r113204 = r113202 + r113203;
double r113205 = r113204 * r113201;
double r113206 = t;
double r113207 = r113205 + r113206;
return r113207;
}
double f(double x, double y, double z, double t) {
double r113208 = x;
double r113209 = y;
double r113210 = r113208 * r113209;
double r113211 = z;
double r113212 = r113210 + r113211;
double r113213 = r113212 * r113209;
double r113214 = t;
double r113215 = r113213 + r113214;
return r113215;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))