x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z + x, x\right)double f(double x, double y, double z) {
double r98643 = x;
double r98644 = y;
double r98645 = z;
double r98646 = r98645 + r98643;
double r98647 = r98644 * r98646;
double r98648 = r98643 + r98647;
return r98648;
}
double f(double x, double y, double z) {
double r98649 = y;
double r98650 = z;
double r98651 = x;
double r98652 = r98650 + r98651;
double r98653 = fma(r98649, r98652, r98651);
return r98653;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))