x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r975183 = x;
double r975184 = y;
double r975185 = 1.0;
double r975186 = r975184 + r975185;
double r975187 = r975183 * r975186;
return r975187;
}
double f(double x, double y) {
double r975188 = x;
double r975189 = y;
double r975190 = 1.0;
double r975191 = r975189 + r975190;
double r975192 = r975188 * r975191;
return r975192;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))