\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r861228 = x;
double r861229 = 3.0;
double r861230 = r861228 * r861229;
double r861231 = y;
double r861232 = r861230 * r861231;
double r861233 = z;
double r861234 = r861232 - r861233;
return r861234;
}
double f(double x, double y, double z) {
double r861235 = x;
double r861236 = 3.0;
double r861237 = r861235 * r861236;
double r861238 = y;
double r861239 = r861237 * r861238;
double r861240 = z;
double r861241 = r861239 - r861240;
return r861241;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))