Average Error: 33.3 → 0.4
Time: 4.3s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)
double f(double x, double y, double z, double t) {
        double r856761 = x;
        double r856762 = r856761 * r856761;
        double r856763 = y;
        double r856764 = r856763 * r856763;
        double r856765 = r856762 / r856764;
        double r856766 = z;
        double r856767 = r856766 * r856766;
        double r856768 = t;
        double r856769 = r856768 * r856768;
        double r856770 = r856767 / r856769;
        double r856771 = r856765 + r856770;
        return r856771;
}

double f(double x, double y, double z, double t) {
        double r856772 = z;
        double r856773 = t;
        double r856774 = r856772 / r856773;
        double r856775 = x;
        double r856776 = y;
        double r856777 = r856775 / r856776;
        double r856778 = hypot(r856774, r856777);
        double r856779 = r856778 * r856778;
        return r856779;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.3
Target0.4
Herbie0.4
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.3

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Simplified18.8

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)}\]
  3. Using strategy rm
  4. Applied add-sqr-sqrt18.9

    \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \cdot \sqrt{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)}}\]
  5. Simplified18.8

    \[\leadsto \color{blue}{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)} \cdot \sqrt{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)}\]
  6. Simplified0.4

    \[\leadsto \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \color{blue}{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)}\]
  7. Final simplification0.4

    \[\leadsto \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)\]

Reproduce

herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))