\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r694220 = x;
double r694221 = y;
double r694222 = r694220 * r694221;
double r694223 = r694221 * r694221;
double r694224 = r694222 + r694223;
double r694225 = z;
double r694226 = r694221 * r694225;
double r694227 = r694224 - r694226;
double r694228 = r694227 - r694223;
return r694228;
}
double f(double x, double y, double z) {
double r694229 = y;
double r694230 = x;
double r694231 = z;
double r694232 = r694230 - r694231;
double r694233 = 0.0;
double r694234 = fma(r694229, r694232, r694233);
return r694234;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))