\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r555380 = x;
double r555381 = y;
double r555382 = r555380 * r555381;
double r555383 = r555381 * r555381;
double r555384 = r555382 - r555383;
double r555385 = r555384 + r555383;
double r555386 = z;
double r555387 = r555381 * r555386;
double r555388 = r555385 - r555387;
return r555388;
}
double f(double x, double y, double z) {
double r555389 = y;
double r555390 = x;
double r555391 = z;
double r555392 = r555390 - r555391;
double r555393 = r555389 * r555392;
return r555393;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))