x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
x \cdot 0.5 + \mathsf{fma}\left(y, \mathsf{fma}\left(2, \log \left(\sqrt[3]{z}\right), 1 - z\right), \log \left({z}^{\frac{1}{3}}\right) \cdot y\right)double f(double x, double y, double z) {
double r277545 = x;
double r277546 = 0.5;
double r277547 = r277545 * r277546;
double r277548 = y;
double r277549 = 1.0;
double r277550 = z;
double r277551 = r277549 - r277550;
double r277552 = log(r277550);
double r277553 = r277551 + r277552;
double r277554 = r277548 * r277553;
double r277555 = r277547 + r277554;
return r277555;
}
double f(double x, double y, double z) {
double r277556 = x;
double r277557 = 0.5;
double r277558 = r277556 * r277557;
double r277559 = y;
double r277560 = 2.0;
double r277561 = z;
double r277562 = cbrt(r277561);
double r277563 = log(r277562);
double r277564 = 1.0;
double r277565 = r277564 - r277561;
double r277566 = fma(r277560, r277563, r277565);
double r277567 = 0.3333333333333333;
double r277568 = pow(r277561, r277567);
double r277569 = log(r277568);
double r277570 = r277569 * r277559;
double r277571 = fma(r277559, r277566, r277570);
double r277572 = r277558 + r277571;
return r277572;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied associate-+r+0.1
Simplified0.1
rmApplied distribute-lft-in0.1
Simplified0.1
rmApplied fma-def0.1
Final simplification0.1
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))